Hi,
Almost a follow up to an earlier thread.
I am soft proofing in LR4. I have chosen a monochrome image, and there are NO out of gamut warnings, either on the monitor or the printer.
However, if I toggle between the Perceptual and Relative rendering intents, there is a distinct change in the appearance of the proof image (basically, perceptual appears brighter and a bit more contrasty).
I thought I was beginning to understand this stuff, and I thought the different renderings only affected things if there are out-of-gamut colours, but obviously wrong.
Any help gratefully received.
Dave

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). What LR does give you when soft proofing are a couple of warnings, similar to the highlight and black clipping warnings, that show out of gamut regions for either display or target printer profile. I haven't yet worked out how much use this is!
