Originally Posted by
Dave Humphries
The exposure being that bit less has made it look a little flat, you might want to try the trick I have just seen Geoff_F suggest for three of a kind, namely some UnSharp Mask (USM) with values around 20% (Amount), 50 pixels (Radius) and 0 Threshold. This should give a bit more "bite" to the white paint on the brickwork, just watch it doesn't 'overexpose' the sky again though. If so, and you're really keen, you could do this in a different layer in CS2 and paint it in for just the wall area.