I am interested in trying to understand the effect on square pixels of perspective distortion correction in PS.
I assume a tilt shift lens will correctly align the structure and by default the square pixels will all have their true value in the final result.
When we start to bend and twist pixels in PS to correct for perspective distortion what happens to the shape of the pixels?
I assume they remain square but informatoin is twisted and effectively cropped out of each pixel to represent the structure in its new form.
You thoughts are much appreciated.