Quote Originally Posted by Colin Southern View Post
Hi Blake,

In "real world" prints it's not as issue because the grain is too small for the eye to resolve up close on small prints viewed at minimal distance, and too small for the eye to resolve on large prints viewed from a normal viewing distance.

It's only an issue when folks print large and then inspect up close (which to my mind is like vacuuming a carpet and then checking how clean it is by using a magnifying glass and going over every square centimetre on your hands and knees).

I might add that in the real world there's no particular disadvantage to having more pixels either, but it's a bit like having a V8 engine instead of a 4 or 6 cylinder; in theory it's "better" but in practice it usually doesn't make any difference due to other factors.
That's fair, but I'm thinking along the lines of high iso, where the noise would be showing in a print under normal viewing conditions, though everything is only in theory, right?