Good.
Here's an example of what I was meaning with the tones (keeping in mind though that this kind of tweaking loses it's punch on monitors with different calibration)
Just keep in mind that the placement and relative strength of your key light determines how much "weight" appears on the face. On a skinny model you can light them pretty much front on and get away with it (even add some weight to the face), eg
Whereas if you have a BFUB (big, fat, ugly b'stard) (like me) - you need to move it all the way around to the side, eg
So when you're trying to produce a flattering look for a woman, it's the positioning of the key light - and strength of the fill light (thus determining the contrast ratio) - and the harshness of the light - that determine how flattering the shot is.