Mike has explained this area a little clearer then I did. There is one other way of looking at curves which might help. Just assume black and white but the curve changes all tones at the same level irrespective of colour. It's easier to explain if numbers are used.
Hi John,
Just to say that if their were a BIG thanks a million button I would send you one, too. I've noticed that you have jumped in several times to help me along with my technically deficient brain, and it is truly appreciated. Just so you know.
Some explanations state that the graph basically shows input on one axis and output on the other. Zero tone rgb=0,0,0 is at bottom left. Max tone 255 is top right. The default line runs from corner to corner = no change. Tone can be regarded as brightness so say an anchor point is placed at 127,127. If that is raised the image will be brightened most at that point trailing off to no change at 0 and 255. Contrast is the rate at which brightness changes so as the slope of the line has increased in the 0 to 127 region contrast has also increased. From 127 to 255 the slope has decreased so contrast is reduced even though the range has been brightened. If the 127 position is moved down darkening the image the opposite happens. Slope is reduced from 0 to 127 and increased from 127 to 255.
The catch is that nothing can be darker than 0 or brighter than 255. This why contrast increases in one area must be at the expense of contrast in another area. We are stuck with the brightness / tone range the numbers represent. Actually when working with the usual RGB's the range is 0 to 255 and only deep colour gamuts with more than 8 bits per channel can offer more. The knock on effect of this is that changes can only be carried out so far because at some point local retouching can't cure the problems the curve change might introduce..
Using curves has to relate to the shot that's been taken. It's easier to discuss the cloud shots in the other post. The aim here is the clouds so decreasing the slope of the curve in the tone/brightness range these use would be a bad idea. It may need increasing until the clouds look as required. One simple way to do that is too look at the visual information in the shot. There is very little in the boat so that tone range can be dragged down reducing it further - find the point on the curve that changes that tone level and drag it down or set it as the black or near black point by shifting the 0,0 point across horizontally. In some situations the same thing might be done and the areas that suffers retouched a little locally. In that case removing all of the tonal variation via a black point wouldn't be a good idea as pure black can only be changed to a flat shade of grey. This is where the bottom dark end of typical S curves come in. They leave some tonal variation that is ideally perfect when applied from raw but if not leaves some scope for local retouching. This sort of thing is often needed on subjects such as the landscape you posted in this thread as the dynamic/brightness range in the scene is to large for the camera to capture well.
Another common problem is that some area of a shot is too dark to show detail well or an area just needs brightening a little. Often that can be fixed by simply shifting the right point on the curve up.If taken too far the bad effects will be obvious. Contrast changes might restore that aspect but only by so much. Too much brightening can also cause colour artefacts to appear. Local retouching can be a better option.
The shot in this post is more difficult. The best way would be to do the curve work from raw. Usually it's best to ensure that the highlights are correct at that stage because they can be rather difficult to fix later. The shadowy areas can be bought up later slowly locally with a burning brush. This sort of thing might mean leaving the black point at zero and dragging a point down say 1/3 ( or some where else) of the way across to increase contrast above it. Local retouching can then be be used to bring up detail in the darker areas where needed. Or an S curve which might sacrifice very little highlight detail. There is also an approach where the shot from raw is deliberately left a little dark so that highlights can be brightened or the contrast changed later without clipping. The raw's exposure compensation adjustment is probably the best way to try that.
The reason for trying to get highlights right is that any further processing might clip them as they can't go higher than 255. The dark end on the other hand can always be brightened / changed in a number of ways locally with touch up brushes as there is headroom available. Clouds or other bright areas might reach 255 or get very close to it and can't be changed further only darkened.
The histogram is useful for getting an idea of the level of visual information at various levels and if there is space for adjustment. It goes dark to bright tones in the same way that the curves scales do. Height corresponds to the level of visual detail. The rgb ones are less important than the luminance one for this use - but the image itself is the final metric.
On thing I noticed on the shots posted in this thread is that I couldn't sensibly brighten the dark areas in the tree line. This suggests that the tone levels there are clipped to black ( 0,0,0). This might be down to a default setting in your raw converter. If this area had been covered by the bottom part of an S curve it's usually possible to bring up some shadowy detail / colour via local retouching even by just using a burning / brightening brush. Packages may have brushes for contrast, saturation or even tone mapping as well as dodging (darkening) and burning brushes. Also other features for removing unwanted items in the shot. The black clipping might also be down to the camera / exposure used. It varies but as far as clouds are concerned I find that it's best to expose so that the jpg preview shows very little or no clipping. Many cameras have the facility to make clipped areas blink in the preview. If they do set the minimum exposure compensation to remove them and take the shot again. It's also possible to use the histogram display in the viewfinder and note that the highlights do trail off to zero and don't end abruptly. Not so good as taking a shot to see as it may not be metering the entire cloud area. Some people play with jpg contrast settinhgs to try and gauge actual raw exposures as there is usually or used to be some head room in the raw file over what the jpg could capture. Many cameras now apply an S curve when they convert to jpg. Canon never did but have joined the club of late. Some cameras offer several different curves for jpg conversion. One of these may capture every scrap of highlight capture available in raw or make a serious dent in it. It's best to take some shots and see what happens. Some small areas of over exposed clouds may be recoverable from raw It all depends on the curve the camera uses to produce it's jpg's. One thing is for sure. Clipped highlights in raw files can not be recovered full stop. Leaving a bit of lee way isn't a bad thing to do. If the other end finishes up too dark to allow the intended results to be obtained the only cure is 2 or more shot HDR techniques. The results of that needn't look like typical HDR shots.
Summary - scenes like this one need curves adjustments and local retouching.
Hope there are no typos but this one is a bit long and I went out for several hours since starting and finishing it.
John
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