Page 2 of 2 FirstFirst 12
Results 21 to 34 of 34

Thread: Muddy Sky

  1. #21
    rpcrowe's Avatar
    Join Date
    Jul 2008
    Location
    Southern California, USA
    Posts
    17,402
    Real Name
    Richard

    Re: Muddy Sky

    How about this version done with NIK Viveza mostly with the structure slider but a bit of shadow reduction on the land...
    Muddy Sky

  2. #22
    Shadowman's Avatar
    Join Date
    Dec 2009
    Location
    WNY
    Posts
    36,716
    Real Name
    John

    Re: Muddy Sky

    Quote Originally Posted by bnnrcn View Post
    Beautiful image John I would desaturate the orange sign a bit though.
    Hi Binnur,

    Thanks for commenting, do you think the sign distracts from the rest of the composition?

  3. #23
    Shadowman's Avatar
    Join Date
    Dec 2009
    Location
    WNY
    Posts
    36,716
    Real Name
    John

    Re: Muddy Sky

    Quote Originally Posted by rpcrowe View Post
    How about this version done with NIK Viveza mostly with the structure slider but a bit of shadow reduction on the land...
    Muddy Sky
    Nice, did you also increase the shadow tones in the clouds near the horizon?

  4. #24
    rpcrowe's Avatar
    Join Date
    Jul 2008
    Location
    Southern California, USA
    Posts
    17,402
    Real Name
    Richard

    Re: Muddy Sky

    Quote Originally Posted by Shadowman View Post
    Nice, did you also increase the shadow tones in the clouds near the horizon?
    I globally increased the structure and them placed several control points along the breakwater and grouped these. I then used the shadow slider on that group of points... The shadow tones in the clouds may have been impacted...

  5. #25
    Shadowman's Avatar
    Join Date
    Dec 2009
    Location
    WNY
    Posts
    36,716
    Real Name
    John

    Re: Muddy Sky

    Quote Originally Posted by rpcrowe View Post
    I globally increased the structure and them placed several control points along the breakwater and grouped these. I then used the shadow slider on that group of points... The shadow tones in the clouds may have been impacted...
    Richard,

    Thanks for the follow up, Viveza is a very useful tool.

  6. #26
    purplehaze's Avatar
    Join Date
    Oct 2010
    Location
    Canada
    Posts
    1,990
    Real Name
    Janis

    Re: Muddy Sky

    An interesting treatment of a great subject, John. I like the detail Richard has brought out in the breakwater, but I prefer your sky.

  7. #27
    Shadowman's Avatar
    Join Date
    Dec 2009
    Location
    WNY
    Posts
    36,716
    Real Name
    John

    Re: Muddy Sky

    Quote Originally Posted by purplehaze View Post
    An interesting treatment of a great subject, John. I like the detail Richard has brought out in the breakwater, but I prefer your sky.
    Hi Janis,

    Thanks for commenting.

  8. #28

    Join Date
    Dec 2013
    Location
    Turkey
    Posts
    12,779
    Real Name
    Binnur

    Re: Muddy Sky

    Hi John.Although my eyes don't go to the sign immediately, I find the orange color a bit too strong and bright. Also your original has a very slight pink color cast and Richard's edit has a greenish one. So, may be a WB in between would look better

  9. #29
    Stagecoach's Avatar
    Join Date
    Jun 2012
    Location
    Suva, Fiji
    Posts
    7,076
    Real Name
    Grahame

    Re: Muddy Sky

    I wonder if the colours and casts seen have anything to do with the image embedded colour profile?

  10. #30
    DanK's Avatar
    Join Date
    Dec 2011
    Location
    New England
    Posts
    8,837
    Real Name
    Dan

    Re: Muddy Sky

    Very nice image. I do have a few suggestions.

    The building is very interesting, but it is kind of drab--limited tonal range, mostly dark, not much structure. So I played around a bit. see what you think. I fiddled with the white balance a bit. I selected all but the sky and added local contrast in photoshop. I sharpened the photo using a high-pass filter because that leaves smooth areas unaffected. I dodged the masonry to brighten it and then burned the construction stuff behind it to make it less visible. I then brought up the black point and increase contrast in the sky. A quick and dirty set of edits, but maybe is in a reasonable direction. And, I almost forgot, I toned down the sign--dropped the saturation and darkened it a bit. Maybe I lightened the building too much.

    Muddy Sky

  11. #31
    Shadowman's Avatar
    Join Date
    Dec 2009
    Location
    WNY
    Posts
    36,716
    Real Name
    John

    Re: Muddy Sky

    Quote Originally Posted by bnnrcn View Post
    Hi John.Although my eyes don't go to the sign immediately, I find the orange color a bit too strong and bright. Also your original has a very slight pink color cast and Richard's edit has a greenish one. So, may be a WB in between would look better
    Hi Binnur,

    Because it was such an overcast day I decided to shoot with shady white balance, my purpose was to get some popping primary colors; unfortunately there were very few and I suppose the orange benefited from the experiment. I will say that the orange sign was very near the color I actually viewed.

  12. #32
    Shadowman's Avatar
    Join Date
    Dec 2009
    Location
    WNY
    Posts
    36,716
    Real Name
    John

    Re: Muddy Sky

    Quote Originally Posted by Stagecoach View Post
    I wonder if the colours and casts seen have anything to do with the image embedded colour profile?
    Hi Grahame,

    You might be right, see my comments in post 31, add that with my use of ProPhoto rgb and you perhaps arrive at a pulsation of possibilities; granted imagery captured in camera is set to Adobe rgb. I may also have been anticipating the capabilities of my printer which when my imagery is viewed in Lightroom I often out of gamut color representation. I felt my editing removed any out of gamut colors.

  13. #33
    Shadowman's Avatar
    Join Date
    Dec 2009
    Location
    WNY
    Posts
    36,716
    Real Name
    John

    Re: Muddy Sky

    Hi Dan,

    Nice effort, interesting that each interpretation changes the composition to emphasize or deemphasize different areas of the photo. At first glance your dampening of the sign seems less appealing, however I think different tones serving as a border brings out different hues; a lighter gray tone warms the orange of the sign and a darker border allows the orange sign to blend in with the background. It would be interesting to see what others think.

  14. #34

    Join Date
    Dec 2013
    Location
    Turkey
    Posts
    12,779
    Real Name
    Binnur

    Re: Muddy Sky

    Ah, now I can see where the warm pink color cast comes from I think Dan's edit improved the image.


    Quote Originally Posted by Shadowman View Post
    Hi Binnur,

    Because it was such an overcast day I decided to shoot with shady white balance, my purpose was to get some popping primary colors; unfortunately there were very few and I suppose the orange benefited from the experiment. I will say that the orange sign was very near the color I actually viewed.

Page 2 of 2 FirstFirst 12

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •