I would do something with the converging verticals
Roy
+1 to Roy's comments. Perspective distortion caused by pointing the camera up when shooting buildings is something that does not work well. This true even for the first shot, where the building looks like it is going to collapse at some point. Both shots look very over-processed.
In the second image, not only is the perspective distortion not working, but the crop on the sides (and bottom) is too tight for my taste. It gives the image a very cramped feeling.
Nice dynamic captures.
So, to correct the vertical lines is something that can't be done in post, right? It's the camera angle?
I want a low shot to convey some sort of feeling in the shot and not just a snap shot. I hope that makes sense. Is this only possible with a TS lens?
There is an old abandoned hospital that I will be driving up to photograph next week and any tips or pointers would help a lot.
I do not own a TS lens and I want to shoot it low and try and hopefully create something that's has a spooky feeling,
The building has many floors and is a big building.
I guessing but I guess I will have to use Photoshop and warp to fix this problem???
Last edited by Evertking; 17th September 2018 at 04:01 AM.
Several different ways to use Photoshop or LR to correct the vertical lines. Does take some practice.
Go through a tutorial to get your feet wet.
https://helpx.adobe.com/photoshop/at...rspective.html
As others have advised, the vertical perspective does need correcting. If we stand at ground level looking up at a building across the road, the perspective effect does make the top appear to be narrower than the base (assuming that it is actually a rectangular structure) and vertical lines do seem to converge. However, a wide angle lens exaggerates that effect, so giving the building an unnatural 'falling over backwards' appearance in the image. When you correct this effect in a photo like the second one here, in my view it looks more natural if you leave a slight vertical convergence. Making verticals perfectly vertical can give the opposite impression - making the top of the building appear to be wider than the base, which also looks peculiar.
Philip
Some correction can be accomplished in PP, but the shot has to be taken with perspective distortion correction in mind. You will lose material on the left and right hand edge of the frame when removing the perspective distortion. One has to stretch the vertical dimension to correct for height as well.
My preferred solution is expensive; using a perspective correcting (shift / tilt) lens.
Go to maps.google.com and choice streetview. You can lift the camera and you see exactly what happens.
You also can try DxO Viewpoint as stand alone. One month trial. https://www.dxo.com/us/photography/p.../dxo-viewpoint. I think it's ver impressive. Moving the camera in 3 dimensions.
George
I agree about the perspective correction and the crop in the second one.
Re their being overprocessed: I agree, but they are very different. The first looks like oversaturation, a bit like the grunge look of some HDR. The second just looks weird, frankly. I don't think I have ever seen a sky that looks like that. Was it really yellow-orange?
I like the first shot with it's perspective as-is, oddly enough. Sort of like from a dream-sequence. I looked at it's saturation layer in the GIMP, Dan, and surprisingly there's not a lot of saturation-clipping when viewed in the HLS color model.
Didn't like the second shot much but it does seem to have some artistic purpose, as opposed to being "just" a building ...
Sorry, been really busy. I like what you have done with the corrected image. Was this done in Photoshop?
Yes. Under the Transform menu, I tend to go to the Skew tool to do this. Sometimes the Perspective tool can be quicker to use, but the shot has to be perfectly square on for that tool to be 100% effective. It is also part of the Transform set of tools.
The main problem with that technique is that it can be reasonably effective when preparing an image for on-screen display, it does not work nearly as well if you are planning to print because of all the pixels one loses.