Originally Posted by
DanK
I think that is right. Adobe has never released anything definitive, but from what I have read and seen--including from some seemingly good sources--the detail slider has to be at 100 (right-hand edge) to do deconvolution sharpening. I have no idea how they do this, but the common view is that it is a continuum from a USM-like sharpening on the left to a deconvolution sharpening on the right. Some speculate that this is the same math that underlies smart sharpening in Photoshop, but I have no idea whether that is correct.
This is not correct, as far as I know. Lightroom has only two types of sharpening: output sharpening (in the export dialog and print module) and other sharpening, which I will call "develop sharpening." There is no distinction between input and creative sharpening other than when it happens (by default). The input sharpening it does by default when importing (which you can turn off) simply imposes a modest amount of this develop sharpening toward the USM end: amount 25, radius 1, detail 25 (out of 100), masking 0. Any later sharpening you do later in editing simply modifies those initial values. You can set Lightroom not to sharpen on input--leaving everything at zero--and do all of the sharpening at a later point, and as long as the final values are the same, the final image will be the same.
At one point, I had the import values set to zero, but I have found it more convenient recently to leave them at their default values.