In response to a question raised on another forum, I found this advice about photo editing in the NEC Spectraview User's Guide:
In another section, they specifically reference doing this when working in Photoshop.Typically if a color managed application is being used, then the Native (Full) color gamut should be used since this will allow the application to make full use of the color capabilities of the display. This applies even if the image, document, etc. is intended for another color gamut such as sRGB or AdobeRGB. The color gamut should not normally be set to that of the color workspace of the application, if it is color managed. Likewise the color workspace should not normally be set to the color gamut of the display.
For non-color managed applications a specific color gamut such as sRGB can be selected to make the display appear as if it has such a color gamut. In this case, all of the necessary color conversions are done automatically within the display.
This makes no sense to me.
While I understand the principle of retaining as much color information as one has, I can't see the value of editing in a color space that is wider than the output device can display, as that could give you a misleading representation of the colors that will be produced in the end. So I have been editing in Adobe RGB when I intend to print and sRGB when I intend to display on the web. (Spectraview's Native gamut is larger than Adobe RGB, and while I haven't used it much, I did play with it one time before printing, and my reaction was that I got better results with Adobe RGB. I have to go back to that question again. However, the question I have doesn't depend on that; it is whether it makes sense to edit in a wider gamut than the output display can handle.
Along similar lines, no one I know leaves their software unmapped so that the output devices display that without conversion to a smaller gamut. I have one piece of software that does that, and I can't evaluate color in it at all.
Any thoughts?
Thanks
Dan