Originally Posted by
Manfred M
Unfortunately, that is not how things work. Remember, the main difference between an sRGB and Adobe RGB display is the ability of the Adobe RGB screen to display more vibrant colours. With an sRGB display, the vibrant colours cannot be reproduced.
Let's assume that the saturated colours are out-of-gamut (OOG) for your sRGB display. At that point the "rendering intent" for the display driver takes over and the perceptual colorimetric rendering intent is used by the screen driver. This means that all out of gamut colours are assigned the nearest colour that is in gamut. The less saturated colours that your sRGB display can handle will still be there, but all the saturated colours that it cannot will have been "dulled down" so that they can be displayed. Your sRGB screen can only display the colour range that its gamut is capable of displaying.
Colour management has nothing to do with more or less saturated colours. It is all about ensuring that colours are displayed as accurately as possible within the limitations of your specific hardware, especially when going from one device to another; camera -> display -> printer. A non-compliant computer screen cannot be made compliant through the calibration and profiling process. A sRGB gamut screen cannot be made into one that can display the Adobe RGB colour space.