I have QuickMTF, a software which can analyze a slanted straight edge and provide MTF and edge-response graphs for comparison.
While looking at different ways to de-Bayer a raw file, I tried the simple method of converting RGGB quads to RGB pixels (dcraw -h -T). The resulting image lacked contrast and was slightly soft so I had at it in FastStone Viewer with Levels followed by three stages of sharpening at 1.3 then 0.7 then 0.3px.
Voila:
Obviously well over the top!
Comments/questions invited ...