Originally Posted by
Ted
I agree that a single fixed-position source's luminance would not affect the visibility of textures. ...
But it does. Imagine the following setup, which is similar to what I do in practice. The subject is textured, with ridges and valleys that are at an angle to the camera's sensor. Place a single source at a 60 angle to the line from the camera to the subject. Add a second, very diffuse light source above forward of the subject.
Now, gradually increase the luminance of the first light, starting at zero.
As luminance increases, shadows increase, making the textures more visible.