Results 1 to 11 of 11

Thread: Frozen waterfall

  1. #1
    DanK's Avatar
    Join Date
    Dec 2011
    Location
    New England
    Posts
    8,778
    Real Name
    Dan

    Frozen waterfall

    I've been working on a few shot from this setting and am finding them very difficult, so reactions or suggestions would be welcome. For those who know New England, this is Waconah Falls in the Berkshires.

    I did quite a bit of work on this but am not satisfied yet. I pulled down the very bright snow a bit, added a lot of texture to the ice, lightened the rocks by creating a color mask, did some dodging and burning, applied midtone contrast both globally and locally, the latter with luminosity mask, changed WB, and sharped with smart sharpen. I probably did other things I'm forgetting.

    I linked to a fairly large copy, so you can see it better by double-clicking to get into the light box.

    Frozen waterfall

  2. #2

    Join Date
    Jan 2009
    Location
    South Devon, UK
    Posts
    14,490

    Re: Frozen waterfall

    The only thing I wonder about is a slight crop from the left side. Lose that uninteresting bit of a small tree and possibly a similar amount from the top to concentrate more on the actual snow and ice with less distraction?

  3. #3
    DanK's Avatar
    Join Date
    Dec 2011
    Location
    New England
    Posts
    8,778
    Real Name
    Dan

    Re: Frozen waterfall

    I tried another edit:

    Frozen waterfall

  4. #4

    Join Date
    Dec 2011
    Location
    Cobourg, Ontario, Canada
    Posts
    2,509
    Real Name
    Allan Short

    Re: Frozen waterfall

    Dan I played just a little with the image, I found no true black in the image, so I added black, lowered both the whites and highlights this brought some detail out in the snow, then just warmed it up a little. That is just me.

    Cheers: Al

  5. #5
    DanK's Avatar
    Join Date
    Dec 2011
    Location
    New England
    Posts
    8,778
    Real Name
    Dan

    Re: Frozen waterfall

    Al,

    Thanks. This is helpful. These are things I have been working on. I've tried to bring out detail without darkening the image too much, but I agree that pulling some of the snow down more could help. Re temperature: I've been all over the map. I have two versions that are warmer than this. I'm trying to avoid artificially cold snow tones while retaining the actual feeling of the location, which had cold deep shadow lighting. I'll play with that more.

    Dan

  6. #6
    Round Tuit's Avatar
    Join Date
    Apr 2015
    Location
    Ottawa, Ontario, Canada
    Posts
    1,284
    Real Name
    André

    Re: Frozen waterfall

    Dan,

    I too find cold ice difficult to capture. I have had some luck selectively applying a generous amount of local contrast enhancement (clarity) to relatively clear ice. It brings out the shine. You would need to avoid applying it to snow or to the whitish ice.

    I would also consider opening up the midtones.

  7. #7
    DanK's Avatar
    Join Date
    Dec 2011
    Location
    New England
    Posts
    8,778
    Real Name
    Dan

    Re: Frozen waterfall

    Andre,

    thanks. I'll play with both. I did to local contrast adjustment, but globally. I should do it locally, as you suggest. I tried opening the midtones in a couple of different ways with unsatisfactory results, but I'll go back to that as well.

    Re local contrast: I use three tools, texture and clarity in LR/ACR and unsharp mask with a huge radius in photoshop. Texture and clarity appear to be very different, although I haven't seen clear documentation from Adobe. What I have gleaned is that texture is higher-frequency than clarity and that clarity includes a hefty does of midtone contrast. The result is that even a modest amount of clarity can look overcooked, while one can often go to very high levels on the texture slider. I've been meaning to experiment with different radiuses in USM to see if I can approximate clarity without the midtone contrast boost.

    Dan

  8. #8
    Round Tuit's Avatar
    Join Date
    Apr 2015
    Location
    Ottawa, Ontario, Canada
    Posts
    1,284
    Real Name
    André

    Re: Frozen waterfall

    Quote Originally Posted by DanK View Post
    Andre,

    thanks. I'll play with both. I did to local contrast adjustment, but globally. I should do it locally, as you suggest. I tried opening the midtones in a couple of different ways with unsatisfactory results, but I'll go back to that as well.

    Re local contrast: I use three tools, texture and clarity in LR/ACR and unsharp mask with a huge radius in photoshop. Texture and clarity appear to be very different, although I haven't seen clear documentation from Adobe. What I have gleaned is that texture is higher-frequency than clarity and that clarity includes a hefty does of midtone contrast. The result is that even a modest amount of clarity can look overcooked, while one can often go to very high levels on the texture slider. I've been meaning to experiment with different radiuses in USM to see if I can approximate clarity without the midtone contrast boost.

    Dan
    I use the same three tools. I find that usm with high radius is closer to clarity than texture. I have not figured out how to mimic texture in photoshop.

  9. #9
    DanK's Avatar
    Join Date
    Dec 2011
    Location
    New England
    Posts
    8,778
    Real Name
    Dan

    Re: Frozen waterfall

    I’m guessing a slightly smaller radius


    Sent from my iPad using Tapatalk

  10. #10
    Round Tuit's Avatar
    Join Date
    Apr 2015
    Location
    Ottawa, Ontario, Canada
    Posts
    1,284
    Real Name
    André

    Re: Frozen waterfall

    Possibly but a radius as low as 10 still creates a significant boost in midtone contrast.

  11. #11
    DanK's Avatar
    Join Date
    Dec 2011
    Location
    New England
    Posts
    8,778
    Real Name
    Dan

    Re: Frozen waterfall

    Quote Originally Posted by Round Tuit View Post
    Possibly but a radius as low as 10 still creates a significant boost in midtone contrast.
    Try doing it on a layer with a luminosity blend. All tonality adjustments in RGB space with a normal blend change midtone contrast. A luminosity blend avoids that; it's like working in the L dimension in Lab space, but without all the fuss and bother. So if I'm right, changing the radius with a luminosity blend will only change the frequencies affected. My logic is that a smaller radius should affect higher frequencies, hence more like "texture".

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •